Hello, Maximum Football Community!
This week’s update is now available for download and includes a number of gameplay adjustments, stability fixes, and UI updates. The biggest changes you will see are:
- A number of new tackle and broken tackle animations have been added
- Added the ability to clone your home and away uniforms to the other slots
- Added the ability to enable and disable the new catch chance meter
- UI adjustments in MPL
- Matchmaking and multiplayer improvements
- Met with the referee during the coin toss about professional work attire
- Bug fixes
You can find a detailed list of items included in the patch notes below.
Gameplay
- Fixed a bug that caused players to lose control
- Fixed animations for injured players
- Fixed a number of calculation errors for zone defenders that resulted in them misassessing the threat level of a scrambling quarterback
- Eliminated a bug which caused the ball to maintain velocity after a fumble, sending it flying across the field
- Improved player positioning when using manual catch and swat
- Adjusted the field of view for zoom out so that WR and CB on the extreme right and left are seen
- Added a number of new tackle and broken tackle animations
- Adjusted pull blocking run plays on gun solo and doubles formation
- Fixed the handling of various special teams situations including tackling the punter in their own endzone resulting in a safety and tackling a punter after a blocked punt now resulting in a change of possession
- Kicking team picking up a fumble will now correctly attempt to take it to the endzone
- Added a fair catch notification to the top of the screen when calling for it on a punt
- AI no longer repositions players on special teams plays
- Fixed a bug where a pass thrown out of bounds and caught would sometimes result in moving the line of scrimmage
- Fixed AI playcalling during overtime so that a team will never punt or attempt a field goal if it would result in a loss
- Fixed the dive drill so that it can now be completed
UI
- Added an on-screen indicator if the player is controlling a player off-screen
- Leave match penalties pop-up added
- Added number of unopened packs on the Build Your Team button in MPL main menu
- Added an option in the gameplay settings to enable/disable the catch chance widget
- Fixed starter stadiums for original teams
- Added socks and sock patterns to the store
- Added new loading screens
Dynasty
- Implemented new scaling for stadium upkeep
- Adjusted info box colors in yearly awards
MPL
- Fixes to sportsmanship widget
- Added win/loss reward values on ranked button
- Fixed an issue where the client would send the wrong playbook to the host
- Decreased connection’s initial timeout to 60 seconds (from 120 seconds)
Audio:
- Menu music now plays after leaving MPL match
- Made adjustments to both the booth commentary and stadium announcer
- Made adjustments to in-game marching band audio
Miscellaneous:
- Referee at the coin toss now wears pants instead of shorts
- Stadium entry cinematics updated
- Added the ability to duplicate uniforms between home and away.